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Part of Streets of New Capenna
·
Enchantment
·
New Capenna Commander (NCC)
Live Play Data
Industrial Advancement
0%
Live Inclusion
Times Brought
166
Decks Running
81
Median Cast Turn
6
Drawn → Played
51%
Format
First-cast turn
n=21
0%
T1
5%
T2
0%
T3
5%
T4
33%
T5
48%
T6-9
10%
T10+
Median
6
P25
5
· P75
7
· max
12
On curve
10%
(1 / 21 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
166 brought · 80 playersBrought to game
166
Ever drawn
41
Reached battlefield
21
Still on board at game end
18
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.2pp
Players who cast this card win 35% of the time (n=21) , vs 25% when it never left the library (n=107).
When players drew this card but left it in hand, they won 20% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -11.2pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances4.7%
Library
41.9%
Battlefield
11.6%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
41 decks
-
2
Edea, Possessed Sorceress
6 decks
-
3
Calamity, Galloping Inferno
5 decks
-
4
Purphoros, Bronze-Blooded
5 decks
-
5
Be'lakor, the Dark Master
4 decks
-
6
The Jolly Balloon Man
3 decks
-
7
Feldon of the Third Path
2 decks
-
8
The Master, Multiplied
2 decks
-
9
Ashling, the Limitless
1 decks
-
10
Grub, Storied Matriarch // Grub, Notorious Auntie
1 decks
Card text
Industrial Advancement
Enchantment
At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
New Capenna Commander (NCC)
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Rare
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Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.