Inexorable Tide
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
57 instancesCommanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
38 decks
-
2
Atraxa, Praetors' Voice
18 decks
-
3
The Wise Mothman
15 decks
-
4
Kratos, Stoic Father
6 decks
-
5
Kilo, Apogee Mind
4 decks
-
6
Yuna, Grand Summoner
3 decks
-
7
Aminatou, the Fateshifter
2 decks
-
8
Infinite Guideline Station
2 decks
-
9
Lulu, Stern Guardian
2 decks
-
10
Ms. Bumbleflower
2 decks
The "good card" funnel
263 brought · 126 playersOnce cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 21% of the time (n=24) , vs 25% when it never left the library (n=185).
When players drew this card but left it in hand, they won 15% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.8pp; 95% confidence interval -14.4pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24Full analysis unlocks as more games are tracked. Stats refresh nightly.