collections_bookmark
Part of Bloomburrow
·
Creature — Giant
·
The Hobbit Eternal (HOC)
: This creature gets +1/+0 until end of turn.
Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Card Preview
Inferno Titan
1%
Decklist Inclusion
Times Brought
256
Decks Running
146
In Decks
1008
Decklist Inclusion
1%
Format
Card text
Inferno Titan
Creature — Giant
6 / 6
The Hobbit Eternal (HOC)
·
Mythic
·
Illustrated by Olivier Bernard
Final zone distribution
69 instances7.2%
Library
18.8%
Battlefield
34.8%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
39 decks
-
2
Zinnia, Valley's Voice
29 decks
-
3
Henzie "Toolbox" Torre
8 decks
-
4
Gilanra, Caller of Wirewood
6 decks
-
5
Alena, Kessig Trapper
5 decks
-
6
Aegar, the Freezing Flame
4 decks
-
7
Ruric Thar, the Unbowed
4 decks
-
8
Sauron, the Dark Lord
4 decks
-
9
Brion Stoutarm
3 decks
-
10
Isshin, Two Heavens as One
3 decks
The "good card" funnel
256 brought · 142 playersBrought to game
256
Ever drawn
61
Reached battlefield
30
Still on board at game end
13
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.9pp
Players who cast this card win 47% of the time (n=30) , vs 18% when it never left the library (n=162).
When players drew this card but left it in hand, they won 19% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +29.1pp; 95% confidence interval +11.9pp to +46.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
0%
T3
7%
T4
10%
T5
60%
T6-9
23%
T10+
Median
7.5
P25
6
· P75
9
· max
15
On curve
33%
(5 / 30 cast on T6)
Cast same turn as drawn
28%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.