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Inferno Titan card art
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Inferno Titan

{4} {R} {R} · Creature — Giant · The Hobbit Eternal (HOC)
Times Brought
491
Decks Running
246
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Inferno Titan card

Inferno Titan

{4} {R} {R}
Creature — Giant
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
6 / 6
The Hobbit Eternal (HOC) · Mythic · Illustrated by Olivier Bernard

Final zone distribution

96 instances
1.0%
Library
40.6%
Battlefield
25.0%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

492 brought · 244 players
Brought to game
492
Ever drawn
89
Reached battlefield
57
Still on board at game end
39

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.3pp

Players who cast this card win 31% of the time (n=45) , vs 22% when it never left the library (n=285).

When players drew this card but left it in hand, they won 31% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.0pp; 95% confidence interval +1.3pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
2%
T1
0%
T2
2%
T3
7%
T4
19%
T5
56%
T6-9
14%
T10+
Median 7 P25 5 · P75 8 · max 14
On curve 47% (10 / 57 cast on T6) Cast same turn as drawn 40%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.