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Ingenious Prodigy card art
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Ingenious Prodigy

{X} {U} · Creature — Human Wizard · Secrets of Strixhaven Commander (SOC)
1%
Decklist Inclusion
Times Brought
284
Decks Running
147
In Decks
878
Decklist Inclusion
1%
Format
Card text
Ingenious Prodigy card

Ingenious Prodigy

{X} {U}
Creature — Human Wizard
Skulk (This creature can't be blocked by creatures with greater power.) This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
0 / 1
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Kim Sokol

Final zone distribution

66 instances
34.8%
Battlefield
36.4%
Graveyard
4.5%
Exile
24.2%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

284 brought · 137 players
Brought to game
284
Ever drawn
63
Reached battlefield
41
Still on board at game end
23

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -20.4pp

Players who cast this card win 17% of the time (n=39) , vs 25% when it never left the library (n=194).

When players drew this card but left it in hand, they won 25% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -8.5pp; 95% confidence interval -20.4pp to +3.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=41
2%
T1
0%
T2
10%
T3
17%
T4
17%
T5
49%
T6-9
5%
T10+
Median 6 P25 4 · P75 6 · max 15
Cast same turn as drawn 40%
41 of 100 times cast 41%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.