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Part of Secrets of Strixhaven
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Creature — Human Wizard
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Ingenious Prodigy
2%
Live Inclusion
Times Brought
451
Decks Running
217
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=65
3%
T1
3%
T2
11%
T3
17%
T4
12%
T5
46%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
15
Cast same turn as drawn
38%
The "good card" funnel
451 brought · 199 playersBrought to game
451
Ever drawn
109
Reached battlefield
65
Still on board at game end
34
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.8pp
Players who cast this card win 21% of the time (n=57) , vs 24% when it never left the library (n=284).
When players drew this card but left it in hand, they won 29% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.0pp; 95% confidence interval -13.8pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances0.9%
Library
29.6%
Battlefield
34.8%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
112 decks
-
2
Tidus, Yuna's Guardian
15 decks
-
3
Magus Lucea Kane
11 decks
-
4
Satoru Umezawa
11 decks
-
5
Zaxara, the Exemplary
10 decks
-
6
Yuriko, the Tiger's Shadow
9 decks
-
7
Primo, the Unbounded
8 decks
-
8
Ezuri, Claw of Progress
4 decks
-
9
Jackal, Genius Geneticist
4 decks
-
10
Vnwxt, Verbose Host
3 decks
Card text
Ingenious Prodigy
Creature — Human Wizard
Skulk (This creature can't be blocked by creatures with greater power.)
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
0 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Kim Sokol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.