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Inkshield card art
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Inkshield

{3} {W} {B} · Instant · Secrets of Strixhaven Commander (SOC)
Times Brought
993
Decks Running
526
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Inkshield card

Inkshield

{3} {W} {B}
Instant
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Jarel Threat

Final zone distribution

248 instances
3.6%
Library
6.9%
Battlefield
41.9%
Graveyard
2.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

994 brought · 481 players
Brought to game
994
Ever drawn
232
Reached battlefield
109
Still on board at game end
17
≥ +0.1pp

Players who cast this card win 31% of the time (n=88) , vs 25% when it never left the library (n=572).

When players drew this card but left it in hand, they won 30% (n=101).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.6pp; 95% confidence interval +0.1pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=109
1%
T1
0%
T2
1%
T3
2%
T4
7%
T5
61%
T6-9
28%
T10+
Median 8 P25 6 · P75 10 · max 15
On curve 11% (8 / 109 cast on T5) Cast same turn as drawn 13%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.