collections_bookmark Part of Edge of Eternities
Insight Engine card art
Live Play Data

Insight Engine

{2} {U} · Artifact · Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
831
Decks Running
333
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=143
1%
T1
9%
T2
17%
T3
17%
T4
17%
T5
32%
T6-9
8%
T10+
Median 5 P25 3 · P75 7 · max 16
On curve 27% (24 / 143 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

831 brought · 302 players
Brought to game
831
Ever drawn
201
Reached battlefield
143
Still on board at game end
119

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.0pp

Players who cast this card win 36% of the time (n=132) , vs 23% when it never left the library (n=532).

When players drew this card but left it in hand, they won 25% (n=54).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.4pp; 95% confidence interval +5.0pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

225 instances
2.2%
Library
52.9%
Battlefield
20.9%
Graveyard
5.3%
Exile
Card text
Insight Engine card

Insight Engine

{2} {U}
Artifact
{2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Edge of Eternities Commander (EOC) · Rare · Illustrated by Gaboleps

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.