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Part of Edge of Eternities
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Artifact
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Edge of Eternities Commander (EOC)
,
: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Live Play Data
Insight Engine
2%
Live Inclusion
Times Brought
831
Decks Running
333
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=143
1%
T1
9%
T2
17%
T3
17%
T4
17%
T5
32%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
27%
(24 / 143 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
831 brought · 302 playersBrought to game
831
Ever drawn
201
Reached battlefield
143
Still on board at game end
119
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.0pp
Players who cast this card win 36% of the time (n=132) , vs 23% when it never left the library (n=532).
When players drew this card but left it in hand, they won 25% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +5.0pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
225 instances2.2%
Library
52.9%
Battlefield
20.9%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
78 decks
-
2
Kilo, Apogee Mind
65 decks
-
3
Atraxa, Praetors' Voice
15 decks
-
4
Lady Octopus, Inspired Inventor
8 decks
-
5
Tony Stark // The Invincible Iron Man
8 decks
-
6
Mendicant Core, Guidelight
6 decks
-
7
Optimus Prime, Hero // Optimus Prime, Autobot Leader
6 decks
-
8
Aloy, Savior of Meridian
5 decks
-
9
Captain America, Living Legend
5 decks
-
10
Tidus, Yuna's Guardian
5 decks
Card text
Insight Engine
Artifact
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Gaboleps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.