Insight Engine
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Insight Engine
Final zone distribution
148 instancesCommanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
83 decks
-
2
Kilo, Apogee Mind
70 decks
-
3
Atraxa, Praetors' Voice
11 decks
-
4
Tony Stark // The Invincible Iron Man
9 decks
-
5
Tidus, Yuna's Guardian
6 decks
-
6
Aloy, Savior of Meridian
4 decks
-
7
Grimgrin, Corpse-Born
4 decks
-
8
The Emperor of Palamecia // The Lord Master of Hell
4 decks
-
9
Whtz, the Bibliophile
4 decks
-
10
Infinite Guideline Station
3 decks
The "good card" funnel
653 brought · 262 playersOnce cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=67) , vs 22% when it never left the library (n=346).
When players drew this card but left it in hand, they won 20% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -4.0pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.