collections_bookmark Part of Commander Masters
Intangible Virtue card art
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Intangible Virtue

{1} {W} · Enchantment · Innistrad Remastered (INR)
2%
Decklist Inclusion
Times Brought
206
Decks Running
117
In Decks
1347
Decklist Inclusion
2%
Format

Final zone distribution

46 instances
2.2%
Library
45.7%
Battlefield
19.6%
Graveyard
32.6%
Hand

The "good card" funnel

206 brought · 113 players
Brought to game
206
Ever drawn
40
Reached battlefield
24
Still on board at game end
21

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.2pp

Players who cast this card win 36% of the time (n=23) , vs 24% when it never left the library (n=152).

When players drew this card but left it in hand, they won 6% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.8pp; 95% confidence interval -8.2pp to +31.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
13%
T1
13%
T2
4%
T3
8%
T4
8%
T5
46%
T6-9
8%
T10+
Median 6.0 P25 3 · P75 8 · max 13
On curve 25% (3 / 24 cast on T2) Cast same turn as drawn 46%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.