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Intangible Virtue card art
Live Play Data

Intangible Virtue

{1} {W} · Enchantment · Innistrad Remastered (INR)
3%
Live Inclusion
Times Brought
924
Decks Running
504
Median Cast Turn
6.0
Drawn → Played
71%
Format

First-cast turn

n=134
5%
T1
10%
T2
8%
T3
11%
T4
14%
T5
43%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 8 · max 13
On curve 15% (13 / 134 cast on T2) Cast same turn as drawn 38%

The "good card" funnel

924 brought · 451 players
Brought to game
924
Ever drawn
189
Reached battlefield
134
Still on board at game end
110

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.5pp

Players who cast this card win 32% of the time (n=123) , vs 25% when it never left the library (n=619).

When players drew this card but left it in hand, they won 19% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.7pp; 95% confidence interval -1.5pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

215 instances
3.3%
Library
51.2%
Battlefield
20.5%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Intangible Virtue card

Intangible Virtue

{1} {W}
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
Innistrad Remastered (INR) · Uncommon · Illustrated by Clint Cearley

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.