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Intangible Virtue card art
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Intangible Virtue

{1} {W} · Enchantment · Innistrad Remastered (INR)
Times Brought
1001
Decks Running
505
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Intangible Virtue card

Intangible Virtue

{1} {W}
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
Innistrad Remastered (INR) · Uncommon · Illustrated by Clint Cearley

Final zone distribution

201 instances
2.5%
Library
62.2%
Battlefield
14.9%
Graveyard
5.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1001 brought · 449 players
Brought to game
1001
Ever drawn
188
Reached battlefield
154
Still on board at game end
125

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.9pp

Players who cast this card win 24% of the time (n=122) , vs 23% when it never left the library (n=633).

When players drew this card but left it in hand, they won 17% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.9pp; 95% confidence interval -3.9pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=154
11%
T1
18%
T2
9%
T3
12%
T4
10%
T5
30%
T6-9
9%
T10+
Median 4.0 P25 2 · P75 7 · max 19
On curve 29% (28 / 154 cast on T2) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.