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Part of The Lost Caverns of Ixalan
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Legendary Creature — Human Knight
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The Lost Caverns of Ixalan (LCI)
Card Preview
Inti, Seneschal of the Sun
1%
Decklist Inclusion
Times Brought
353
Decks Running
159
In Decks
962
Decklist Inclusion
1%
Format
Card text
Inti, Seneschal of the Sun
Legendary Creature — Human Knight
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
2 / 2
The Lost Caverns of Ixalan (LCI)
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Rare
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Illustrated by Victor Adame Minguez
Final zone distribution
105 instances2.9%
Library
33.3%
Battlefield
33.3%
Graveyard
14.3%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
17 decks
-
2
Kratos, God of War
13 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
9 decks
-
4
Quintorius, History Chaser
8 decks
-
5
Captain Howler, Sea Scourge
7 decks
-
6
Fire Lord Zuko
7 decks
-
7
Norman Osborn // Green Goblin
6 decks
-
8
Alesha, Who Laughs at Fate
5 decks
-
9
Spider-Man 2099
5 decks
-
10
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
4 decks
The "good card" funnel
354 brought · 150 playersBrought to game
354
Ever drawn
91
Reached battlefield
68
Still on board at game end
35
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 28% of the time (n=62) , vs 23% when it never left the library (n=217).
When players drew this card but left it in hand, they won 42% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval -6.5pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
4%
T1
24%
T2
9%
T3
12%
T4
16%
T5
32%
T6-9
3%
T10+
Median
5.0
P25
2
· P75
6
· max
11
On curve
28%
(16 / 68 cast on T2)
Cast same turn as drawn
41%
68 of 100 times cast
68%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.