bolt
Game Changer
on the MTG Commander Game Changers list
·
Instant
·
Tempest Remastered (TPR)
Card Preview
Intuition
Times Brought
210
Decks Running
102
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Tempest Remastered (TPR)
·
Rare
·
Illustrated by April Lee
Final zone distribution
63 instances3.2%
Library
6.3%
Battlefield
52.4%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
15 decks
-
2
Najeela, the Blade-Blossom
8 decks
-
3
Thranduil, the Elvenking
8 decks
-
4
Kraum, Ludevic's Opus
5 decks
-
5
Sliver Overlord
5 decks
-
6
Fire Lord Azula
4 decks
-
7
Tymna the Weaver
4 decks
-
8
Aminatou, the Fateshifter
3 decks
-
9
Crystal, Inhuman Princess
3 decks
-
10
Kilo, Apogee Mind
3 decks
The "good card" funnel
210 brought · 95 playersBrought to game
210
Ever drawn
60
Reached battlefield
36
Still on board at game end
4
≥ -6.2pp
Players who cast this card win 24% of the time (n=34) , vs 21% when it never left the library (n=117).
When players drew this card but left it in hand, they won 19% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.3pp; 95% confidence interval -6.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
3%
T1
6%
T2
17%
T3
11%
T4
25%
T5
36%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
25%
(6 / 36 cast on T3)
Cast same turn as drawn
47%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.