collections_bookmark Part of March of the Machine format_list_numbered #11 green tutor
Invasion of Ikoria // Zilortha, Apex of Ikoria card art
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Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur · March of the Machine (MOM)
Times Brought
662
Decks Running
338
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Invasion of Ikoria // Zilortha, Apex of Ikoria card Invasion of Ikoria // Zilortha, Apex of Ikoria back face

Invasion of Ikoria

{X} {G} {G}
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Defense 6

Zilortha, Apex of Ikoria

Legendary Creature — Dinosaur
Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
8 / 8
March of the Machine (MOM) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

137 instances
2.9%
Library
35.0%
Battlefield
19.0%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

662 brought · 294 players
Brought to game
662
Ever drawn
119
Reached battlefield
66
Still on board at game end
48

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 29% of the time (n=56) , vs 27% when it never left the library (n=387).

When players drew this card but left it in hand, they won 28% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -5.6pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=66
3%
T1
3%
T2
8%
T3
23%
T4
14%
T5
45%
T6-9
5%
T10+
Median 5.5 P25 4 · P75 7 · max 14
On curve 6% (2 / 66 cast on T2) Cast same turn as drawn 40%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.