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Invasion of Ikoria // Zilortha, Apex of Ikoria card art
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Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur · March of the Machine (MOM)
Times Brought
275
Decks Running
152
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Invasion of Ikoria // Zilortha, Apex of Ikoria card Invasion of Ikoria // Zilortha, Apex of Ikoria back face

Invasion of Ikoria

{X} {G} {G}
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Defense 6

Zilortha, Apex of Ikoria

Legendary Creature — Dinosaur
Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
8 / 8
March of the Machine (MOM) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

66 instances
40.9%
Battlefield
16.7%
Graveyard
4.5%
Exile
37.9%
Hand

The "good card" funnel

275 brought · 142 players
Brought to game
275
Ever drawn
62
Reached battlefield
37
Still on board at game end
27

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.9pp

Players who cast this card win 29% of the time (n=31) , vs 28% when it never left the library (n=151).

When players drew this card but left it in hand, they won 25% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.7pp; 95% confidence interval -8.9pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
3%
T1
3%
T2
5%
T3
24%
T4
19%
T5
41%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 11
On curve 5% (1 / 37 cast on T2) Cast same turn as drawn 47%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.