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Part of Modern Horizons 3
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Creature — Eldrazi
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Modern Horizons 3 Commander (M3C)
Live Play Data
Inversion Behemoth
0%
Live Inclusion
Times Brought
203
Decks Running
92
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=30
0%
T1
3%
T2
7%
T3
17%
T4
10%
T5
50%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
27%
(5 / 30 cast on T4)
Cast same turn as drawn
19%
The "good card" funnel
203 brought · 93 playersBrought to game
203
Ever drawn
44
Reached battlefield
30
Still on board at game end
17
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 27% of the time (n=24) , vs 27% when it never left the library (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -19.0pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
50 instances34.0%
Battlefield
44.0%
Graveyard
4.0%
Exile
18.0%
Hand
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
54 decks
- 2 Zhulodok, Void Gorger 6 decks
-
3
Horobi, Death's Wail
5 decks
- 4 Omnath, Locus of the Void 5 decks
- 5 The Walls of Ba Sing Se 4 decks
-
6
Charix, the Raging Isle
2 decks
-
7
Whtz, the Bibliophile
2 decks
-
8
Arwen, Weaver of Hope
1 decks
-
9
Azlask, the Swelling Scourge
1 decks
-
10
Baldin, Century Herdmaster
1 decks
Card text
Inversion Behemoth
Creature — Eldrazi
At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.
2 / 9
Modern Horizons 3 Commander (M3C)
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Rare
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Illustrated by Raph Lomotan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.