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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Irenicus's Vile Duplication
3%
Live Inclusion
Times Brought
1315
Decks Running
603
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=170
1%
T1
1%
T2
1%
T3
8%
T4
16%
T5
62%
T6-9
11%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
11%
(14 / 170 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
1322 brought · 553 playersBrought to game
1322
Ever drawn
287
Reached battlefield
170
Still on board at game end
21
≥ +6.8pp
Players who cast this card win 38% of the time (n=158) , vs 24% when it never left the library (n=856).
When players drew this card but left it in hand, they won 25% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.4pp; 95% confidence interval +6.8pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
346 instances4.0%
Library
6.1%
Battlefield
56.6%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
79 decks
-
2
Lord of the Nazgûl
24 decks
-
3
Homer, the Hermit
17 decks
-
4
Orvar, the All-Form
17 decks
-
5
The Mindskinner
16 decks
-
6
Gandalf, Party Guest
13 decks
-
7
Jon Irenicus, Shattered One
13 decks
-
8
Eluge, the Shoreless Sea
12 decks
-
9
Gor Muldrak, Amphinologist
11 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
Card text
Irenicus's Vile Duplication
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Oleksandr Kozachenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.