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Part of Marvel Super Heroes
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Legendary Artifact Creature — Human Villain
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Marvel Super Heroes Commander (MSC)
Card Preview
Iron Monger, Sadistic Tycoon
Times Brought
186
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
40 instances52.5%
Battlefield
20.0%
Graveyard
2.5%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
94 decks
-
2
Loki, the Deceiver
6 decks
-
3
Ultron, Unlimited
4 decks
-
4
Bullseye, Death Dealer
2 decks
-
5
Kang, Temporal Tyrant
2 decks
-
6
Madame Hydra
2 decks
-
7
Citizen V, Helmut Zemo
1 decks
-
8
Doctor Doom
1 decks
-
9
Doctor Octopus, Master Planner
1 decks
-
10
Perrie, the Pulverizer
1 decks
The "good card" funnel
186 brought · 103 playersBrought to game
186
Ever drawn
39
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 33% of the time (n=24) , vs 23% when it never left the library (n=114).
Observed gap +10.1pp; 95% confidence interval -0.6pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
11%
T2
11%
T3
15%
T4
26%
T5
33%
T6-9
4%
T10+
Median
5
P25
4
· P75
7
· max
10
On curve
22%
(3 / 27 cast on T3)
Cast same turn as drawn
23%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.