Card Preview
Izzet Charm
Times Brought
228
Decks Running
119
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Izzet Charm
Instant
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Ravnica Remastered (RVR)
·
Uncommon
·
Illustrated by Zoltan Boros
Final zone distribution
55 instances7.3%
Library
3.6%
Battlefield
56.4%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Captain Howler, Sea Scourge
11 decks
-
2
Niv-Mizzet, Parun
11 decks
-
3
Vivi Ornitier
11 decks
-
4
Yusri, Fortune's Flame
9 decks
-
5
Aragorn, the Uniter
4 decks
-
6
Fire Lord Azula
4 decks
-
7
Riku of Many Paths
4 decks
-
8
Veyran, Voice of Duality
4 decks
-
9
Kess, Dissident Mage
3 decks
-
10
The Locust God
3 decks
The "good card" funnel
229 brought · 122 playersBrought to game
229
Ever drawn
53
Reached battlefield
28
Still on board at game end
2
≥ -11.3pp
Players who cast this card win 24% of the time (n=22) , vs 24% when it never left the library (n=124).
When players drew this card but left it in hand, they won 24% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -11.3pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
25%
T4
11%
T5
57%
T6-9
7%
T10+
Median
6.5
P25
5
· P75
8
· max
11
On curve
0%
(0 / 28 cast on T2)
Cast same turn as drawn
46%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.