collections_bookmark
Part of Bloomburrow
·
Legendary Creature — Cat Warrior
·
Commander Masters (CMM)
Live Play Data
Jazal Goldmane
1%
Live Inclusion
Times Brought
406
Decks Running
234
Median Cast Turn
7
Drawn → Played
65%
Format
First-cast turn
n=55
0%
T1
4%
T2
0%
T3
9%
T4
15%
T5
51%
T6-9
22%
T10+
Median
7
P25
5
· P75
9
· max
11
On curve
13%
(5 / 55 cast on T4)
Cast same turn as drawn
15%
The "good card" funnel
406 brought · 225 playersBrought to game
406
Ever drawn
85
Reached battlefield
55
Still on board at game end
33
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.7pp
Players who cast this card win 32% of the time (n=50) , vs 17% when it never left the library (n=261).
When players drew this card but left it in hand, they won 17% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval +1.7pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances37.1%
Battlefield
28.1%
Graveyard
2.2%
Exile
32.6%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
71 decks
-
2
Zinnia, Valley's Voice
49 decks
-
3
Arahbo, Roar of the World
25 decks
-
4
Nalia de'Arnise
16 decks
-
5
Nahiri, the Lithomancer
9 decks
-
6
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
7 decks
-
7
Arahbo, the First Fang
6 decks
-
8
Dihada, Binder of Wills
6 decks
-
9
Marisi, Breaker of the Coil
4 decks
-
10
Burakos, Party Leader
3 decks
Card text
Jazal Goldmane
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.)


: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
4 / 4
Commander Masters (CMM)
·
Rare
·
Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.