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Part of Bloomburrow
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Legendary Creature — Cat Warrior
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Commander Masters (CMM)
Live Play Data
Jazal Goldmane
1%
Live Inclusion
Times Brought
287
Decks Running
169
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=36
0%
T1
6%
T2
0%
T3
8%
T4
17%
T5
53%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
8
· max
11
On curve
14%
(3 / 36 cast on T4)
Cast same turn as drawn
18%
The "good card" funnel
287 brought · 164 playersBrought to game
287
Ever drawn
56
Reached battlefield
36
Still on board at game end
25
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.0pp
Players who cast this card win 31% of the time (n=33) , vs 17% when it never left the library (n=183).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.3pp; 95% confidence interval -1.0pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances43.1%
Battlefield
20.7%
Graveyard
1.7%
Exile
34.5%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
55 decks
-
2
Zinnia, Valley's Voice
37 decks
-
3
Arahbo, Roar of the World
16 decks
-
4
Nalia de'Arnise
10 decks
-
5
Nahiri, the Lithomancer
8 decks
-
6
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
5 decks
-
7
Arahbo, the First Fang
3 decks
-
8
Dihada, Binder of Wills
3 decks
-
9
Najeela, the Blade-Blossom
3 decks
-
10
Olag and Miau, New Friends
3 decks
Card text
Jazal Goldmane
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.)


: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
4 / 4
Commander Masters (CMM)
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Rare
·
Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.