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Part of Bloomburrow
·
Legendary Creature — Cat Warrior
·
Commander Masters (CMM)
Card Preview
Jazal Goldmane
Times Brought
231
Decks Running
118
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Jazal Goldmane
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.)


: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
4 / 4
Commander Masters (CMM)
·
Rare
·
Illustrated by Aaron Miller
Final zone distribution
45 instances44.4%
Battlefield
17.8%
Graveyard
2.2%
Exile
35.6%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
45 decks
-
2
Zinnia, Valley's Voice
21 decks
-
3
Arahbo, Roar of the World
13 decks
-
4
Nalia de'Arnise
7 decks
-
5
Arahbo, the First Fang
4 decks
-
6
Nahiri, the Lithomancer
3 decks
-
7
Emmara, Soul of the Accord
2 decks
-
8
Kutzil, Malamet Exemplar
2 decks
-
9
Najeela, the Blade-Blossom
2 decks
-
10
Shorikai, Genesis Engine
2 decks
The "good card" funnel
231 brought · 111 playersBrought to game
231
Ever drawn
40
Reached battlefield
24
Still on board at game end
20
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 32% of the time (n=17) , vs 22% when it never left the library (n=145).
Observed gap +10.8pp; 95% confidence interval -1.6pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
13%
T4
8%
T5
63%
T6-9
17%
T10+
Median
7.5
P25
6
· P75
9
· max
16
On curve
13%
(3 / 24 cast on T4)
Cast same turn as drawn
38%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.