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Jinnie Fay, Jetmir's Second card art
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Jinnie Fay, Jetmir's Second

{R/G} {G} {G/W} · Legendary Creature — Elf Druid · Streets of New Capenna (SNC)
0%
Decklist Inclusion
Times Brought
201
Decks Running
87
In Decks
611
Decklist Inclusion
0%
Format
Card text
Jinnie Fay, Jetmir's Second card

Jinnie Fay, Jetmir's Second

{R/G} {G} {G/W}
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3 / 3
Streets of New Capenna (SNC) · Rare · Illustrated by David Gaillet

Final zone distribution

67 instances
56.7%
Battlefield
19.4%
Graveyard
3.0%
Exile
16.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

201 brought · 80 players
Brought to game
201
Ever drawn
43
Reached battlefield
33
Still on board at game end
38

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.1pp

Players who cast this card win 28% of the time (n=28) , vs 23% when it never left the library (n=126).

Observed gap +4.8pp; 95% confidence interval -12.1pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
0%
T1
6%
T2
12%
T3
12%
T4
18%
T5
42%
T6-9
9%
T10+
Median 6 P25 4 · P75 8 · max 13
On curve 18% (4 / 33 cast on T3) Cast same turn as drawn 23%
33 of 100 times cast 33%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.