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Jinnie Fay, Jetmir's Second card art
Live Play Data

Jinnie Fay, Jetmir's Second

{R/G} {G} {G/W} · Legendary Creature — Elf Druid · Streets of New Capenna (SNC)
3%
Live Inclusion
Times Brought
265
Decks Running
125
Median Cast Turn
4.0
Drawn → Played
67%
Format

First-cast turn

n=64
0%
T1
13%
T2
36%
T3
13%
T4
9%
T5
23%
T6-9
6%
T10+
Median 4.0 P25 3 · P75 7 · max 13
On curve 48% (23 / 64 cast on T3) Cast same turn as drawn 19%

The "good card" funnel

265 brought · 117 players
Brought to game
265
Ever drawn
55
Reached battlefield
37
Still on board at game end
23

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.5pp

Players who cast this card win 29% of the time (n=32) , vs 20% when it never left the library (n=171).

When players drew this card but left it in hand, they won 25% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.8pp; 95% confidence interval -6.5pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

62 instances
37.1%
Battlefield
29.0%
Graveyard
4.8%
Exile
29.0%
Hand

Commanders that played this card

in tracked games
Card text
Jinnie Fay, Jetmir's Second card

Jinnie Fay, Jetmir's Second

{R/G} {G} {G/W}
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3 / 3
Streets of New Capenna (SNC) · Rare · Illustrated by David Gaillet

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.