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Part of Starter Commander Decks
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Jwar Isle Refuge
Land
·
Zendikar Rising Commander (ZNC)
Times Brought
322
Decks Running
165
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Jwar Isle Refuge
Land
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Zendikar Rising Commander (ZNC)
·
Uncommon
·
Illustrated by Cyril Van Der Haegen
Final zone distribution
93 instances2.2%
Library
58.1%
Battlefield
24.7%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Gisa and Geralf
46 decks
-
2
Oloro, Ageless Ascetic
21 decks
-
3
Anowon, the Ruin Thief
18 decks
-
4
The Scarab God
8 decks
-
5
The Mimeoplasm
7 decks
-
6
Umbris, Fear Manifest
7 decks
-
7
Aminatou, the Fateshifter
5 decks
-
8
Wilhelt, the Rotcleaver
5 decks
-
9
Phenax, God of Deception
4 decks
-
10
Yuriko, the Tiger's Shadow
3 decks
The "good card" funnel
322 brought · 163 playersBrought to game
322
Ever drawn
72
Reached battlefield
56
Still on board at game end
54
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 25% of the time (n=38) , vs 21% when it never left the library (n=160).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -4.7pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56
36%
T1
16%
T2
4%
T3
9%
T4
5%
T5
20%
T6-9
11%
T10+
Median
2.0
P25
1
· P75
7
· max
13
Cast same turn as drawn
75%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.