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Kaito, Bane of Nightmares card art
Live Play Data

Kaito, Bane of Nightmares

{2} {U} {B} · Legendary Planeswalker — Kaito · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
178
Decks Running
76
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=24
0%
T1
0%
T2
17%
T3
17%
T4
13%
T5
42%
T6-9
13%
T10+
Median 6.0 P25 4 · P75 8 · max 13
On curve 33% (4 / 24 cast on T4) Cast same turn as drawn 33%

The "good card" funnel

178 brought · 74 players
Brought to game
178
Ever drawn
41
Reached battlefield
24
Still on board at game end
13

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.5pp

Players who cast this card win 16% of the time (n=22) , vs 17% when it never left the library (n=116).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.6pp; 95% confidence interval -17.5pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
4.3%
Library
28.3%
Battlefield
21.7%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games
Card text
Kaito, Bane of Nightmares card

Kaito, Bane of Nightmares

{2} {U} {B}
Legendary Planeswalker — Kaito
Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it.
Loyalty 4
Duskmourn: House of Horror (DSK) · Mythic · Illustrated by Joshua Raphael

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.