Kardur, Doomscourge
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Kardur, Doomscourge
Final zone distribution
142 instancesCommanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
117 decks
-
2
Be'lakor, the Dark Master
41 decks
-
3
Deadpool, Trading Card
26 decks
-
4
Queen Marchesa
23 decks
-
5
Jodah, the Unifier
16 decks
-
6
Ares, God of War
12 decks
-
7
Henzie "Toolbox" Torre
12 decks
-
8
Mogis, God of Slaughter
9 decks
-
9
Rakdos, Lord of Riots
8 decks
-
10
Raphael, Fiendish Savior
7 decks
The "good card" funnel
711 brought · 363 playersOnce cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=53) , vs 25% when it never left the library (n=389).
When players drew this card but left it in hand, they won 16% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -5.0pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.