Karplusan Forest
77% of drawn Karplusan Forests are played before the game ends, and the median first-cast turn lands on turn 4, making it one of the more consistently deployed dual lands in Gruul and multicolor pods on Playgroup Live.
Karplusan Forest sits in 22% of tracked Commander decks on Playgroup Live, appearing in 285 of the 1302 distinct decks that have logged a game. That puts it squarely in the mana-base staple tier for any red-green color identity, from pure Gruul builds to five-color shells that still want painless fixing on turns one and two.
The most striking number is deployment rate. Of the 141 times Karplusan Forest has reached a player's hand in a tracked multiplayer game, 77% of those copies were played before the game ended. Median first play lands on turn 4, with a mode of turn 1, reflecting that opening-hand copies go down immediately. The 1-damage rider is real but rarely a deciding factor at 40 life. Once on the battlefield, 91% of copies stay there through end of game, which is exactly what you want from a land.
The commander distribution is broad. The top slot, Bello, Bard of the Brambles, accounts for 20 tracked decks, but the list spans Gruul, Temur, Jund, and five-color identities. That spread is an early signal that Karplusan Forest functions as a format-wide fixing piece rather than a card tied to any single strategy. With 251 distinct players contributing to the dataset and the heaviest single contributor at just 28% of draws, concentration risk is low for a card of this inclusion level.
- 22% of tracked Commander decks include Karplusan Forest
- 77% of drawn copies are played before the game ends
- T4 median first-play turn, with a mode of turn 1
- 91% battlefield stickiness once the land enters play
- 251 distinct players have brought this card to a tracked game
- 34% win rate in games where Karplusan Forest reached the battlefield
First-cast turn
n=109The "good card" funnel
506 brought · 251 playersOf 506 copies brought to tracked games, 141 were drawn, and 109 of those were played, showing one of the stronger draw-to-play rates among fixing lands in the dataset.
Players who cast this card win 34% of the time (n=108) , vs 23% when it never left the library (n=343).
When players drew this card but left it in hand, they won 45% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.6pp; 95% confidence interval +1.9pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
150 instancesThe overwhelming majority of Karplusan Forests finish on the battlefield, a sharp contrast to most singleton cards that spend the game buried in the library. Lands enter without being cast, which collapses the usual library-to-play gap.
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
20 decks
-
2
Hearthhull, the Worldseed
20 decks
-
3
Ulalek, Fused Atrocity
13 decks
-
4
Kibo, Uktabi Prince
11 decks
-
5
Henzie "Toolbox" Torre
9 decks
-
6
Ureni of the Unwritten
9 decks
-
7
Indoraptor, the Perfect Hybrid
8 decks
-
8
Miirym, Sentinel Wyrm
8 decks
-
9
Saheeli, Radiant Creator
8 decks
-
10
Eshki, Temur's Roar
7 decks
The commander list spans Gruul, Temur, Jund, and five-color identities, with no single commander dominating. That spread confirms Karplusan Forest earns its slot across a wide range of red-green strategies rather than being a pick for one archetype.