Live Play Data
Kaya's Ghostform
3%
Live Inclusion
Times Brought
1042
Decks Running
509
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=152
1%
T1
2%
T2
6%
T3
20%
T4
15%
T5
45%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
18
On curve
1%
(1 / 152 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
1042 brought · 433 playersBrought to game
1042
Ever drawn
226
Reached battlefield
152
Still on board at game end
65
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 32% of the time (n=141) , vs 27% when it never left the library (n=684).
When players drew this card but left it in hand, they won 16% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -1.8pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
256 instances2.3%
Library
25.4%
Battlefield
39.8%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Eriette of the Charmed Apple
29 decks
-
2
Muldrotha, the Gravetide
16 decks
-
3
Sheoldred, the Apocalypse
16 decks
-
4
Killian, Decisive Mentor
15 decks
-
5
Kaalia of the Vast
13 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
12 decks
-
7
Smaug the Impenetrable
11 decks
-
8
Valgavoth, Harrower of Souls
11 decks
-
9
Olinda the Oblivious
10 decks
-
10
Squall, SeeD Mercenary
9 decks
Card text
Kaya's Ghostform
Enchantment — Aura
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
War of the Spark (WAR)
·
Common
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.