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Part of Duskmourn: House of Horror
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Creature — Horror
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Kederekt Parasite
2%
Live Inclusion
Times Brought
863
Decks Running
402
Median Cast Turn
4.0
Drawn → Played
86%
Format
First-cast turn
n=182
27%
T1
5%
T2
10%
T3
10%
T4
11%
T5
31%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
6
· max
15
On curve
27%
(49 / 182 cast on T1)
Cast same turn as drawn
66%
The "good card" funnel
865 brought · 362 playersBrought to game
865
Ever drawn
211
Reached battlefield
182
Still on board at game end
81
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 27% of the time (n=167) , vs 25% when it never left the library (n=563).
When players drew this card but left it in hand, they won 13% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -4.3pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
223 instances3.1%
Library
36.3%
Battlefield
43.0%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
222 decks
-
2
Nekusar, the Mindrazer
76 decks
-
3
Ob Nixilis, Captive Kingpin
25 decks
-
4
The Lord of Pain
19 decks
-
5
Mogis, God of Slaughter
11 decks
-
6
Winter, Misanthropic Guide
8 decks
-
7
Obosh, the Preypiercer
6 decks
-
8
Deadpool, Trading Card
5 decks
-
9
Tokka & Rahzar, Terrible Twos
3 decks
-
10
Far Fortune, End Boss
2 decks
Card text
Kederekt Parasite
Creature — Horror
Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player.
1 / 1
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.