Kiki-Jiki, Mirror Breaker
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Kiki-Jiki, Mirror Breaker
Final zone distribution
104 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
78 decks
-
2
Obeka, Brute Chronologist
14 decks
-
3
Shadow the Hedgehog
7 decks
-
4
The Jolly Balloon Man
7 decks
-
5
Winota, Joiner of Forces
7 decks
-
6
Grenzo, Dungeon Warden
6 decks
-
7
The Great Goblin
5 decks
-
8
Deadpool, Trading Card
4 decks
-
9
Ghired, Conclave Exile
4 decks
-
10
Brion Stoutarm
3 decks
The "good card" funnel
489 brought · 225 playersOnce cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=46) , vs 27% when it never left the library (n=275).
When players drew this card but left it in hand, they won 29% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -8.3pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.