Card Preview
Kiki-Jiki, Mirror Breaker
1%
Decklist Inclusion
Times Brought
191
Decks Running
100
In Decks
845
Decklist Inclusion
1%
Format
Final zone distribution
63 instances4.8%
Library
27.0%
Battlefield
28.6%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
18 decks
-
2
Grenzo, Dungeon Warden
4 decks
-
3
Norin the Wary
4 decks
-
4
Obeka, Brute Chronologist
4 decks
-
5
The Jolly Balloon Man
4 decks
-
6
Brion Stoutarm
3 decks
-
7
Atla Palani, Nest Tender
2 decks
-
8
Deadpool, Trading Card
2 decks
-
9
Delina, Wild Mage
2 decks
-
10
Ghired, Conclave Exile
2 decks
The "good card" funnel
191 brought · 95 playersBrought to game
191
Ever drawn
58
Reached battlefield
27
Still on board at game end
17
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.2pp
Players who cast this card win 44% of the time (n=27) , vs 22% when it never left the library (n=113).
When players drew this card but left it in hand, they won 19% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +22.4pp; 95% confidence interval +4.2pp to +40.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
4%
T1
0%
T2
0%
T3
19%
T4
11%
T5
56%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
33%
(3 / 27 cast on T5)
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.