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Part of Commander Legends: Battle for Baldur's Gate
·
Enchantment
·
Marvel Super Heroes Commander (MSC)
Card Preview
Kindred Discovery
4%
Decklist Inclusion
Times Brought
385
Decks Running
236
In Decks
2570
Decklist Inclusion
4%
Format
Final zone distribution
91 instances4.4%
Library
22.0%
Battlefield
19.8%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
30 decks
-
2
Hakbal of the Surging Soul
16 decks
-
3
The Ur-Dragon
9 decks
-
4
Éowyn, Shieldmaiden
7 decks
-
5
Miirym, Sentinel Wyrm
7 decks
-
6
The First Sliver
7 decks
-
7
Alela, Cunning Conqueror
5 decks
-
8
Lord of the Nazgûl
5 decks
-
9
Sidar Jabari of Zhalfir
5 decks
-
10
Varina, Lich Queen
5 decks
The "good card" funnel
385 brought · 211 playersBrought to game
385
Ever drawn
87
Reached battlefield
30
Still on board at game end
20
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 28% of the time (n=29) , vs 23% when it never left the library (n=277).
When players drew this card but left it in hand, they won 22% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.8pp; 95% confidence interval -10.7pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
0%
T2
7%
T3
10%
T4
20%
T5
43%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
40%
(6 / 30 cast on T5)
Cast same turn as drawn
28%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.