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Part of Secrets of Strixhaven
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Creature — Ooze
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Kinetic Ooze
1%
Live Inclusion
Times Brought
527
Decks Running
250
Median Cast Turn
6
Drawn → Played
64%
Format
First-cast turn
n=77
0%
T1
3%
T2
4%
T3
14%
T4
17%
T5
43%
T6-9
19%
T10+
Median
6
P25
5
· P75
8
· max
14
Cast same turn as drawn
23%
The "good card" funnel
527 brought · 231 playersBrought to game
527
Ever drawn
120
Reached battlefield
77
Still on board at game end
37
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 30% of the time (n=67) , vs 23% when it never left the library (n=353).
When players drew this card but left it in hand, they won 32% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval -4.0pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances4.6%
Library
28.5%
Battlefield
31.5%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
160 decks
-
2
Zaxara, the Exemplary
14 decks
-
3
Primo, the Unbounded
12 decks
-
4
Uugguu, the Omniplasm
11 decks
-
5
Magus Lucea Kane
5 decks
-
6
Aeve, Progenitor Ooze
4 decks
-
7
Jackal, Genius Geneticist
4 decks
-
8
Berta, Wise Extrapolator
3 decks
-
9
Bristly Bill, Spine Sower
3 decks
-
10
Hamza, Guardian of Arashin
3 decks
Card text
Kinetic Ooze
Creature — Ooze
This creature enters with X +1/+1 counters on it.
When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.
0 / 0
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Raph Lomotan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.