collections_bookmark Part of Secrets of Strixhaven
Kinetic Ooze card art
Live Play Data

Kinetic Ooze

{X} {G} · Creature — Ooze · Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
256
Decks Running
125
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
17%
T4
13%
T5
47%
T6-9
23%
T10+
Median 6.0 P25 5 · P75 8 · max 14
Cast same turn as drawn 17%

The "good card" funnel

256 brought · 118 players
Brought to game
256
Ever drawn
47
Reached battlefield
30
Still on board at game end
12

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 40% of the time (n=27) , vs 23% when it never left the library (n=179).

When players drew this card but left it in hand, they won 14% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.9pp; 95% confidence interval -1.3pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
5.6%
Library
22.2%
Battlefield
37.0%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Kinetic Ooze card

Kinetic Ooze

{X} {G}
Creature — Ooze
This creature enters with X +1/+1 counters on it. When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.
0 / 0
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Raph Lomotan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.