Kinetic Ooze
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Kinetic Ooze
Final zone distribution
104 instancesCommanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
175 decks
-
2
Uugguu, the Omniplasm
12 decks
-
3
Primo, the Unbounded
10 decks
-
4
Aeve, Progenitor Ooze
5 decks
-
5
Magus Lucea Kane
4 decks
-
6
Zaxara, the Exemplary
4 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Glava, Five-Advents Mage
2 decks
-
9
Hamza, Guardian of Arashin
2 decks
-
10
Arwen, Mortal Queen
1 decks
The "good card" funnel
500 brought · 219 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 35% of the time (n=55) , vs 27% when it never left the library (n=284).
When players drew this card but left it in hand, they won 33% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval +0.5pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.