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Part of Commander Legends: Battle for Baldur's Gate
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Sorcery — Arcane
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Kodama's Reach
Times Brought
2399
Decks Running
1248
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
505 instances3.2%
Library
1.2%
Battlefield
68.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
55 decks
-
2
The Ur-Dragon
39 decks
-
3
Gishath, Sun's Avatar
33 decks
-
4
Hakbal of the Surging Soul
33 decks
-
5
Ureni of the Unwritten
30 decks
-
6
Aesi, Tyrant of Gyre Strait
28 decks
-
7
Miirym, Sentinel Wyrm
26 decks
-
8
Rin and Seri, Inseparable
18 decks
-
9
Pantlaza, Sun-Favored
15 decks
-
10
The Unbeatable Squirrel Girl
15 decks
The "good card" funnel
2403 brought · 886 playersBrought to game
2403
Ever drawn
470
Reached battlefield
336
Still on board at game end
6
≥ -0.3pp
Players who cast this card win 27% of the time (n=290) , vs 24% when it never left the library (n=1510).
When players drew this card but left it in hand, they won 29% (n=107) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.8pp; 95% confidence interval -0.3pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=336
3%
T1
14%
T2
21%
T3
15%
T4
13%
T5
27%
T6-9
6%
T10+
Median
4.0
P25
3
· P75
6
· max
18
On curve
38%
(71 / 336 cast on T3)
Cast same turn as drawn
39%
2652 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.