Kogla, the Titan Ape card art
Live Play Data

Kogla, the Titan Ape

{3} {G} {G} {G} · Legendary Creature — Ape · Ikoria: Lair of Behemoths (IKO)
3%
Live Inclusion
Times Brought
935
Decks Running
398
Median Cast Turn
6
Drawn → Played
71%
Format

First-cast turn

n=173
0%
T1
2%
T2
6%
T3
14%
T4
14%
T5
52%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 13
On curve 54% (31 / 173 cast on T6) Cast same turn as drawn 32%

The "good card" funnel

935 brought · 345 players
Brought to game
935
Ever drawn
245
Reached battlefield
173
Still on board at game end
79

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.3pp

Players who cast this card win 39% of the time (n=168) , vs 24% when it never left the library (n=568).

When players drew this card but left it in hand, they won 29% (n=67).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.9pp; 95% confidence interval +7.3pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

267 instances
2.2%
Library
29.6%
Battlefield
34.5%
Graveyard
8.2%
Exile

Commanders that played this card

in tracked games
Card text
Kogla, the Titan Ape card

Kogla, the Titan Ape

{3} {G} {G} {G}
Legendary Creature — Ape
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
7 / 6
Ikoria: Lair of Behemoths (IKO) · Rare · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.