Krenko, Mob Boss
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Krenko, Mob Boss
Final zone distribution
171 instancesCommanders that played this card
in tracked games-
1
Zada, Hedron Grinder
84 decks
-
2
The Great Goblin
49 decks
-
3
Arabella, Abandoned Doll
17 decks
-
4
Ingris Stingerquill
15 decks
-
5
Purphoros, God of the Forge
12 decks
-
6
Bolg, Erebor's Reckoning
8 decks
-
7
Ovika, Enigma Goliath
8 decks
-
8
General Kreat, the Boltbringer
7 decks
-
9
Grenzo, Dungeon Warden
7 decks
-
10
Krenko, Tin Street Kingpin
7 decks
The "good card" funnel
700 brought · 316 playersOnce cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=104) , vs 24% when it never left the library (n=416).
When players drew this card but left it in hand, they won 18% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval +2.3pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.