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Part of The Lost Caverns of Ixalan
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Legendary Creature — Merfolk Shaman
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Kumena, Tyrant of Orazca
Times Brought
149
Decks Running
78
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Kumena, Tyrant of Orazca
Legendary Creature — Merfolk Shaman
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
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The Lost Caverns of Ixalan Commander (LCC)
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Mythic
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Illustrated by Tyler Jacobson
Final zone distribution
37 instances43.2%
Battlefield
21.6%
Graveyard
35.1%
Hand
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
73 decks
-
2
Galadriel, Light of Valinor
1 decks
-
3
Tuvasa the Sunlit
1 decks
-
4
Xolatoyac, the Smiling Flood
1 decks
-
5
Yuna, Grand Summoner
1 decks
-
6
Zegana, Utopian Speaker
1 decks
The "good card" funnel
149 brought · 75 playersBrought to game
149
Ever drawn
36
Reached battlefield
22
Still on board at game end
16
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 32% of the time (n=19) , vs 31% when it never left the library (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -11.6pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
9%
T2
27%
T3
15%
T4
9%
T5
30%
T6-9
9%
T10+
Median
4
P25
3
· P75
6
· max
11
On curve
36%
(9 / 33 cast on T3)
Cast same turn as drawn
48%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.