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Part of The Lost Caverns of Ixalan
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Legendary Creature — Merfolk Shaman
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Kumena, Tyrant of Orazca
1%
Live Inclusion
Times Brought
296
Decks Running
151
Median Cast Turn
5.0
Drawn → Played
61%
Format
First-cast turn
n=64
0%
T1
8%
T2
25%
T3
9%
T4
16%
T5
31%
T6-9
11%
T10+
Median
5.0
P25
3
· P75
7
· max
19
On curve
33%
(16 / 64 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
296 brought · 140 playersBrought to game
296
Ever drawn
77
Reached battlefield
47
Still on board at game end
21
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 18% of the time (n=44) , vs 20% when it never left the library (n=180).
When players drew this card but left it in hand, they won 37% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.3pp; 95% confidence interval -12.8pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances6.7%
Library
23.6%
Battlefield
39.3%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
141 decks
-
2
Tuvasa the Sunlit
3 decks
-
3
Tatyova, Benthic Druid
2 decks
-
4
Aang and Katara
1 decks
-
5
Arixmethes, Slumbering Isle
1 decks
-
6
Borborygmos and Fblthp
1 decks
-
7
Kiora, Sovereign of the Deep
1 decks
-
8
Nicanzil, Current Conductor
1 decks
Card text
Kumena, Tyrant of Orazca
Legendary Creature — Merfolk Shaman
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
2 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Mythic
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Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.