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Part of Final Fantasy
·
Sorcery
·
The Brothers' War (BRO)
Live Play Data
Legions to Ashes
2%
Live Inclusion
Times Brought
222
Decks Running
113
Median Cast Turn
6.0
Drawn → Played
57%
Format
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
8%
T4
17%
T5
58%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
4%
(1 / 24 cast on T3)
Cast same turn as drawn
21%
The "good card" funnel
222 brought · 106 playersBrought to game
222
Ever drawn
42
Reached battlefield
24
Still on board at game end
1
≥ -6.4pp
Players who cast this card win 28% of the time (n=22) , vs 18% when it never left the library (n=141).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval -6.4pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances1.7%
Library
1.7%
Battlefield
57.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
68 decks
-
2
Ardbert, Warrior of Darkness
7 decks
-
3
Y'shtola, Night's Blessed
6 decks
-
4
Celes, Rune Knight
3 decks
-
5
Ketramose, the New Dawn
2 decks
-
6
Astarion, the Decadent
1 decks
-
7
Betor, Ancestor's Voice
1 decks
-
8
Betor, Kin to All
1 decks
-
9
Breena, the Demagogue
1 decks
-
10
Caesar, Legion's Emperor
1 decks
Card text
Legions to Ashes
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
The Brothers' War (BRO)
·
Rare
·
Illustrated by Artur Nakhodkin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.