collections_bookmark
Part of Final Fantasy
·
Sorcery
·
The Brothers' War (BRO)
Card Preview
Legions to Ashes
0%
Decklist Inclusion
Times Brought
102
Decks Running
58
In Decks
427
Decklist Inclusion
0%
Format
Card text
Legions to Ashes
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
The Brothers' War (BRO)
·
Rare
·
Illustrated by Artur Nakhodkin
Final zone distribution
30 instances3.3%
Battlefield
66.7%
Graveyard
6.7%
Exile
23.3%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
36 decks
-
2
Ardbert, Warrior of Darkness
4 decks
-
3
Celes, Rune Knight
2 decks
-
4
Y'shtola, Night's Blessed
2 decks
-
5
Astarion, the Decadent
1 decks
-
6
Caesar, Legion's Emperor
1 decks
-
7
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
1 decks
-
8
Eriette of the Charmed Apple
1 decks
-
9
Karlov of the Ghost Council
1 decks
-
10
Ketramose, the New Dawn
1 decks
The "good card" funnel
102 brought · 57 playersBrought to game
102
Ever drawn
24
Reached battlefield
17
Still on board at game end
1
≥ -15.0pp
Players who cast this card win 27% of the time (n=15) , vs 20% when it never left the library (n=61).
Observed gap +7.0pp; 95% confidence interval -15.0pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.