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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Leonardo, the Balance
0%
Decklist Inclusion
Times Brought
219
Decks Running
79
In Decks
487
Decklist Inclusion
0%
Format
Final zone distribution
162 instances0.6%
Library
45.7%
Battlefield
6.2%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
55 decks
-
2
Heroes in a Half Shell
21 decks
-
3
Michelangelo, the Heart
7 decks
-
4
Jodah, the Unifier
3 decks
-
5
April O'Neil, Live on the Scene
1 decks
-
6
Cecily, Haunted Mage
1 decks
-
7
Raphael, the Muscle
1 decks
-
8
Splinter, Radical Rat
1 decks
The "good card" funnel
219 brought · 77 playersBrought to game
219
Ever drawn
30
Reached battlefield
28
Still on board at game end
74
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -25.8pp
Players who cast this card win 6% of the time (n=27) , vs 21% when it never left the library (n=110).
Observed gap -15.7pp; 95% confidence interval -25.8pp to -5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
7%
T1
0%
T2
0%
T3
14%
T4
14%
T5
43%
T6-9
21%
T10+
Median
7.0
P25
5
· P75
9
· max
22
On curve
21%
(4 / 28 cast on T4)
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.