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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Leonardo, the Balance
Times Brought
153
Decks Running
47
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
114 instances59.6%
Battlefield
4.4%
Graveyard
0.9%
Exile
1.8%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
33 decks
-
2
Heroes in a Half Shell
13 decks
-
3
Michelangelo, the Heart
5 decks
-
4
Raphael, the Muscle
2 decks
-
5
April O'Neil, Live on the Scene
1 decks
-
6
Dark Leo & Shredder
1 decks
-
7
Donatello, the Brains
1 decks
-
8
Jodah, the Unifier
1 decks
-
9
Splinter, Radical Rat
1 decks
The "good card" funnel
154 brought · 58 playersBrought to game
154
Ever drawn
18
Reached battlefield
16
Still on board at game end
68
≥ -12.3pp
Players who cast this card win 30% of the time (n=15) , vs 29% when it never left the library (n=108).
Observed gap +1.3pp; 95% confidence interval -12.3pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.