collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Light Up the Stage card art
Live Play Data

Light Up the Stage

{2} {R} · Sorcery · Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
1396
Decks Running
682
Median Cast Turn
6.0
Drawn → Played
61%
Format

First-cast turn

n=190
0%
T1
4%
T2
13%
T3
14%
T4
14%
T5
47%
T6-9
7%
T10+
Median 6.0 P25 4 · P75 8 · max 14
On curve 17% (25 / 190 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

1397 brought · 610 players
Brought to game
1397
Ever drawn
309
Reached battlefield
190
Still on board at game end
16
≥ -2.5pp

Players who cast this card win 28% of the time (n=172) , vs 24% when it never left the library (n=881).

When players drew this card but left it in hand, they won 26% (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.3pp; 95% confidence interval -2.5pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

366 instances
2.5%
Library
4.4%
Battlefield
60.1%
Graveyard
12.0%
Exile

Commanders that played this card

in tracked games
Card text
Light Up the Stage card

Light Up the Stage

{2} {R}
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Duskmourn: House of Horror Commander (DSC) · Uncommon · Illustrated by Dmitry Burmak

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.