collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Light Up the Stage card art
Card Preview

Light Up the Stage

{2} {R} · Sorcery · Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
164
Decks Running
104
In Decks
1015
Decklist Inclusion
1%
Format

Final zone distribution

39 instances
10.3%
Battlefield
51.3%
Graveyard
23.1%
Exile
15.4%
Hand

The "good card" funnel

165 brought · 96 players
Brought to game
165
Ever drawn
32
Reached battlefield
22
Still on board at game end
4
≥ -11.4pp

Players who cast this card win 35% of the time (n=20) , vs 26% when it never left the library (n=118).

Observed gap +9.5pp; 95% confidence interval -11.4pp to +30.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
9%
T3
32%
T4
9%
T5
45%
T6-9
5%
T10+
Median 5.5 P25 4 · P75 7 · max 13
On curve 9% (2 / 22 cast on T3)
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.