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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Light Up the Stage
1%
Decklist Inclusion
Times Brought
255
Decks Running
169
In Decks
1281
Decklist Inclusion
1%
Format
Final zone distribution
67 instances9.0%
Battlefield
55.2%
Graveyard
14.9%
Exile
20.9%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
33 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
21 decks
-
3
Vivi Ornitier
10 decks
-
4
Prosper, Tome-Bound
9 decks
-
5
Fire Lord Zuko
8 decks
-
6
Kratos, God of War
7 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
4 decks
-
8
Faldorn, Dread Wolf Herald
3 decks
-
9
Gev, Scaled Scorch
3 decks
-
10
Ghyrson Starn, Kelermorph
3 decks
The "good card" funnel
256 brought · 153 playersBrought to game
256
Ever drawn
60
Reached battlefield
38
Still on board at game end
6
≥ -6.3pp
Players who cast this card win 35% of the time (n=36) , vs 25% when it never left the library (n=172).
When players drew this card but left it in hand, they won 27% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.5pp; 95% confidence interval -6.3pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
8%
T2
8%
T3
21%
T4
11%
T5
50%
T6-9
3%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
16%
(3 / 38 cast on T3)
Cast same turn as drawn
46%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.