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Part of Murders at Karlov Manor
·
Instant
·
Murders at Karlov Manor (MKM)
Live Play Data
Lightning Helix
1%
Live Inclusion
Times Brought
286
Decks Running
154
Median Cast Turn
8
Drawn → Played
63%
Format
First-cast turn
n=41
0%
T1
0%
T2
0%
T3
10%
T4
12%
T5
54%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
16
On curve
0%
(0 / 41 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
286 brought · 136 playersBrought to game
286
Ever drawn
65
Reached battlefield
41
Still on board at game end
4
≥ -7.6pp
Players who cast this card win 26% of the time (n=39) , vs 19% when it never left the library (n=193).
When players drew this card but left it in hand, they won 10% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval -7.6pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances5.6%
Library
5.6%
Battlefield
55.6%
Graveyard
13.9%
Exile
Commanders that played this card
in tracked games-
1
General Ferrous Rokiric
20 decks
-
2
Lightning, Army of One
16 decks
-
3
Firesong and Sunspeaker
14 decks
-
4
Bre of Clan Stoutarm
12 decks
-
5
Aragorn, the Uniter
8 decks
-
6
Shiko and Narset, Unified
7 decks
-
7
Edgar Markov
6 decks
-
8
Arabella, Abandoned Doll
5 decks
-
9
Ragost, Deft Gastronaut
5 decks
-
10
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3 decks
Card text
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Murders at Karlov Manor (MKM)
·
Uncommon
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.