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Part of Murders at Karlov Manor
·
Instant
·
Murders at Karlov Manor (MKM)
Card Preview
Lightning Helix
Times Brought
147
Decks Running
62
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Murders at Karlov Manor (MKM)
·
Uncommon
·
Illustrated by Eli Minaya
Final zone distribution
37 instances10.8%
Library
2.7%
Battlefield
56.8%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Lightning, Army of One
9 decks
-
2
General Ferrous Rokiric
6 decks
-
3
Firesong and Sunspeaker
5 decks
-
4
Aragorn, the Uniter
3 decks
-
5
Bre of Clan Stoutarm
3 decks
-
6
Thor Odinson
2 decks
-
7
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
1 decks
-
8
Anim Pakal, Thousandth Moon
1 decks
-
9
Arabella, Abandoned Doll
1 decks
-
10
Aurelia, the Law Above
1 decks
The "good card" funnel
162 brought · 64 playersBrought to game
162
Ever drawn
36
Reached battlefield
21
Still on board at game end
1
≥ +2.1pp
Players who cast this card win 36% of the time (n=19) , vs 22% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval +2.1pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
19%
T2
0%
T3
24%
T4
14%
T5
38%
T6-9
5%
T10+
Median
5
P25
4
· P75
7
· max
10
On curve
19%
(4 / 21 cast on T2)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.