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Part of Fallout
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Legendary Creature — Mutant Warrior
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Fallout (PIP)
Live Play Data
Lily Bowen, Raging Grandma
1%
Live Inclusion
Times Brought
213
Decks Running
121
Median Cast Turn
5
Drawn → Played
65%
Format
First-cast turn
n=35
0%
T1
6%
T2
6%
T3
26%
T4
20%
T5
37%
T6-9
6%
T10+
Median
5
P25
4
· P75
8
· max
11
On curve
37%
(9 / 35 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
213 brought · 118 playersBrought to game
213
Ever drawn
49
Reached battlefield
32
Still on board at game end
14
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.6pp
Players who cast this card win 19% of the time (n=28) , vs 17% when it never left the library (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -13.6pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances23.3%
Battlefield
48.3%
Graveyard
3.3%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
The Wise Mothman
93 decks
-
2
Jenova, Ancient Calamity
7 decks
-
3
Strong, the Brutish Thespian
2 decks
-
4
Agent Frank Horrigan
1 decks
-
5
Bristly Bill, Spine Sower
1 decks
-
6
Cleopatra, Exiled Pharaoh
1 decks
-
7
Dogmeat, Ever Loyal
1 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
1 decks
-
9
Gluntch, the Bestower
1 decks
-
10
Kodama of the East Tree
1 decks
Card text
Lily Bowen, Raging Grandma
Legendary Creature — Mutant Warrior
Vigilance
Lily Bowen enters with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
0 / 0
Fallout (PIP)
·
Rare
·
Illustrated by Villarrte
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.