collections_bookmark
Part of Final Fantasy
·
Land — Town // Instant — Adventure
·
Final Fantasy (FIN)
Card Preview
Lindblum, Industrial Regency // Mage Siege
1%
Decklist Inclusion
Times Brought
250
Decks Running
155
In Decks
890
Decklist Inclusion
1%
Format
Final zone distribution
74 instances67.6%
Battlefield
13.5%
Graveyard
9.5%
Exile
9.5%
Hand
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
32 decks
-
2
The Wandering Minstrel
18 decks
-
3
Ghyrson Starn, Kelermorph
11 decks
-
4
Magnus the Red
4 decks
-
5
Aziza, Mage Tower Captain
3 decks
-
6
Fire Lord Azula
3 decks
-
7
Fire Lord Zuko
3 decks
-
8
Inalla, Archmage Ritualist
3 decks
-
9
Judith, Carnage Connoisseur
3 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
The "good card" funnel
250 brought · 142 playersBrought to game
250
Ever drawn
69
Reached battlefield
57
Still on board at game end
50
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 26% of the time (n=56) , vs 22% when it never left the library (n=160).
Observed gap +3.6pp; 95% confidence interval -8.9pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=57
11%
T1
9%
T2
16%
T3
12%
T4
18%
T5
32%
T6-9
4%
T10+
Median
5
P25
3
· P75
6
· max
13
Cast same turn as drawn
28%
57 of 100 times cast
56%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.