collections_bookmark
Part of Final Fantasy
·
Land — Town // Instant — Adventure
·
Final Fantasy (FIN)
Live Play Data
Lindblum, Industrial Regency // Mage Siege
2%
Live Inclusion
Times Brought
644
Decks Running
342
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=142
13%
T1
5%
T2
15%
T3
20%
T4
13%
T5
30%
T6-9
4%
T10+
Median
4.0
P25
3
· P75
6
· max
13
Cast same turn as drawn
43%
The "good card" funnel
644 brought · 312 playersBrought to game
644
Ever drawn
179
Reached battlefield
142
Still on board at game end
116
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 27% of the time (n=133) , vs 24% when it never left the library (n=401).
When players drew this card but left it in hand, they won 35% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -5.5pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
192 instances1.6%
Library
60.4%
Battlefield
16.1%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
61 decks
-
2
The Wandering Minstrel
25 decks
-
3
Ghyrson Starn, Kelermorph
24 decks
-
4
Vivi Ornitier
23 decks
-
5
Fire Lord Azula
14 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
12 decks
-
7
Indoraptor, the Perfect Hybrid
6 decks
-
8
Black Waltz No. 3
5 decks
-
9
Fire Lord Zuko
5 decks
-
10
Inalla, Archmage Ritualist
5 decks
Card text
Lindblum, Industrial Regency
Land — Town
This land enters tapped.
: Add
.
Mage Siege
Instant — Adventure
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Final Fantasy (FIN)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.