bolt
Game Changer
on the MTG Commander Game Changers list
·
Artifact
·
Vintage Masters (VMA)
Live Play Data
Lion's Eye Diamond
2%
Live Inclusion
Times Brought
1377
Decks Running
655
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=262
17%
T1
12%
T2
13%
T3
16%
T4
13%
T5
26%
T6-9
1%
T10+
Median
4.0
P25
2
· P75
6
· max
12
Cast same turn as drawn
69%
The "good card" funnel
1377 brought · 446 playersBrought to game
1377
Ever drawn
342
Reached battlefield
262
Still on board at game end
107
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.1pp
Players who cast this card win 39% of the time (n=226) , vs 24% when it never left the library (n=799).
When players drew this card but left it in hand, they won 28% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval +8.1pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
391 instances5.1%
Library
27.4%
Battlefield
43.5%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
36 decks
-
2
Lumra, Bellow of the Woods
25 decks
-
3
Rograkh, Son of Rohgahh
24 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
23 decks
-
5
Raph & Mikey, Troublemakers
23 decks
-
6
Tymna the Weaver
21 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
19 decks
-
8
K'rrik, Son of Yawgmoth
19 decks
-
9
Flubs, the Fool
16 decks
-
10
Kraum, Ludevic's Opus
12 decks
Card text
Lion's Eye Diamond
Artifact
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Vintage Masters (VMA)
·
Mythic
·
Illustrated by Lindsey Look
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.