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Lion's Eye Diamond card art
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Lion's Eye Diamond

{0} · Artifact · Vintage Masters (VMA)
Times Brought
444
Decks Running
238
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Lion's Eye Diamond card

Lion's Eye Diamond

{0}
Artifact
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Vintage Masters (VMA) · Mythic · Illustrated by Lindsey Look

Final zone distribution

120 instances
1.7%
Library
33.3%
Battlefield
40.8%
Graveyard
10.0%
Exile

The "good card" funnel

444 brought · 163 players
Brought to game
444
Ever drawn
106
Reached battlefield
86
Still on board at game end
40

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 28% of the time (n=71) , vs 23% when it never left the library (n=229).

When players drew this card but left it in hand, they won 23% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.1pp; 95% confidence interval -1.3pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=86
24%
T1
14%
T2
13%
T3
14%
T4
12%
T5
17%
T6-9
6%
T10+
Median 3.0 P25 2 · P75 5 · max 12
Cast same turn as drawn 70%
86 of 100 times cast 86%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.