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Part of Marvel Super Heroes
·
Legendary Creature — Inhuman Dog Hero
·
Marvel Super Heroes Commander (MSC)
Card Preview
Lockjaw, Slobbering Teleporter
0%
Decklist Inclusion
Times Brought
119
Decks Running
52
In Decks
359
Decklist Inclusion
0%
Format
Final zone distribution
39 instances2.6%
Library
15.4%
Battlefield
56.4%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
25 decks
-
2
Invisible Woman
8 decks
-
3
Sophia, Dogged Detective
4 decks
-
4
Human Torch
3 decks
-
5
Scarlet Witch, Chaotic Avenger
2 decks
-
6
Captain America, Team Leader
1 decks
-
7
Doctor Doom, King of Latveria
1 decks
-
8
Etrata, Deadly Fugitive
1 decks
-
9
Lockjaw, Slobbering Teleporter
1 decks
-
10
Nick Fury, Agent of S.H.I.E.L.D.
1 decks
The "good card" funnel
119 brought · 51 playersBrought to game
119
Ever drawn
37
Reached battlefield
27
Still on board at game end
6
Once cast, 19% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.9pp
Players who cast this card win 23% of the time (n=25) , vs 23% when it never left the library (n=67).
Observed gap -0.3pp; 95% confidence interval -17.9pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
4%
T1
19%
T2
0%
T3
7%
T4
19%
T5
41%
T6-9
11%
T10+
Median
6
P25
4
· P75
9
· max
13
On curve
22%
(5 / 27 cast on T2)
Cast same turn as drawn
39%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.