collections_bookmark
Part of Edge of Eternities
Card Preview
Lonely Sandbar
Land
·
Edge of Eternities Commander (EOC)
2%
Decklist Inclusion
Times Brought
199
Decks Running
114
In Decks
1113
Decklist Inclusion
2%
Format
Final zone distribution
57 instances1.8%
Library
50.9%
Battlefield
29.8%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
12 decks
-
2
Inspirit, Flagship Vessel
11 decks
-
3
Galadriel, Elven-Queen
8 decks
-
4
Morska, Undersea Sleuth
7 decks
-
5
Vnwxt, Verbose Host
4 decks
-
6
Braids, Conjurer Adept
3 decks
-
7
Doctor Doom, King of Latveria
3 decks
-
8
Adrix and Nev, Twincasters
2 decks
-
9
Captain Howler, Sea Scourge
2 decks
-
10
Flubs, the Fool
2 decks
The "good card" funnel
199 brought · 111 playersBrought to game
199
Ever drawn
51
Reached battlefield
34
Still on board at game end
29
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.6pp
Players who cast this card win 22% of the time (n=34) , vs 18% when it never left the library (n=129).
When players drew this card but left it in hand, they won 40% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.9pp; 95% confidence interval -10.6pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
32%
T1
15%
T2
15%
T3
0%
T4
9%
T5
26%
T6-9
3%
T10+
Median
3.0
P25
1
· P75
6
· max
13
Cast same turn as drawn
67%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.