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Part of Edge of Eternities
Live Play Data
Lonely Sandbar
Land
·
Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
1296
Decks Running
649
Median Cast Turn
4
Drawn → Played
62%
Format
First-cast turn
n=213
27%
T1
11%
T2
10%
T3
7%
T4
7%
T5
31%
T6-9
8%
T10+
Median
4
P25
1
· P75
7
· max
14
Cast same turn as drawn
58%
The "good card" funnel
1296 brought · 589 playersBrought to game
1296
Ever drawn
342
Reached battlefield
213
Still on board at game end
166
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 24% of the time (n=193) , vs 20% when it never left the library (n=789).
When players drew this card but left it in hand, they won 35% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -2.1pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
377 instances1.9%
Library
44.0%
Battlefield
31.3%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Sai, Master Thopterist
69 decks
-
2
Inspirit, Flagship Vessel
53 decks
-
3
Kilo, Apogee Mind
42 decks
-
4
Galadriel, Elven-Queen
28 decks
-
5
Gavi, Nest Warden
18 decks
-
6
Morska, Undersea Sleuth
17 decks
-
7
Vnwxt, Verbose Host
16 decks
-
8
Doctor Doom, King of Latveria
15 decks
-
9
Adrix and Nev, Twincasters
14 decks
-
10
Captain Howler, Sea Scourge
14 decks
Card text
Lonely Sandbar
Land
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Heather Hudson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.