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Part of Edge of Eternities
Live Play Data
Lonely Sandbar
Land
·
Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
956
Decks Running
474
Median Cast Turn
4
Drawn → Played
64%
Format
First-cast turn
n=165
25%
T1
13%
T2
10%
T3
4%
T4
6%
T5
33%
T6-9
8%
T10+
Median
4
P25
1
· P75
7
· max
14
Cast same turn as drawn
58%
The "good card" funnel
956 brought · 430 playersBrought to game
956
Ever drawn
256
Reached battlefield
165
Still on board at game end
129
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.9pp
Players who cast this card win 21% of the time (n=152) , vs 21% when it never left the library (n=588).
When players drew this card but left it in hand, they won 35% (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -5.9pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
280 instances1.8%
Library
46.1%
Battlefield
30.7%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
40 decks
-
2
Kilo, Apogee Mind
36 decks
-
3
Galadriel, Elven-Queen
25 decks
-
4
Sai, Master Thopterist
20 decks
-
5
Morska, Undersea Sleuth
13 decks
-
6
Doctor Doom, King of Latveria
12 decks
-
7
Gavi, Nest Warden
12 decks
-
8
Adrix and Nev, Twincasters
11 decks
-
9
Arixmethes, Slumbering Isle
10 decks
-
10
Captain Howler, Sea Scourge
10 decks
Card text
Lonely Sandbar
Land
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Heather Hudson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.