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Part of Fallout
·
Creature — Zombie
·
Tenth Edition (10E)
Live Play Data
Lord of the Undead
1%
Live Inclusion
Times Brought
391
Decks Running
176
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=69
0%
T1
4%
T2
9%
T3
10%
T4
10%
T5
49%
T6-9
17%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
13%
(6 / 69 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
391 brought · 155 playersBrought to game
391
Ever drawn
98
Reached battlefield
69
Still on board at game end
44
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 29% of the time (n=61) , vs 20% when it never left the library (n=248).
When players drew this card but left it in hand, they won 26% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval -2.6pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances5.4%
Library
39.6%
Battlefield
28.8%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
38 decks
-
2
Wilhelt, the Rotcleaver
29 decks
-
3
The Scarab God
20 decks
-
4
Varina, Lich Queen
14 decks
-
5
Temmet, Naktamun's Will
9 decks
-
6
Gisa and Geralf
6 decks
-
7
Grimgrin, Corpse-Born
6 decks
-
8
The Ghoul, Gunslinger
6 decks
-
9
Gisa, the Hellraiser
5 decks
-
10
Mikaeus, the Unhallowed
4 decks
Card text
Lord of the Undead
Creature — Zombie
Other Zombie creatures get +1/+1.

,
: Return target Zombie card from your graveyard to your hand.
2 / 2
Tenth Edition (10E)
·
Rare
·
Illustrated by Brom
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.