collections_bookmark Part of Secrets of Strixhaven
Lotus Field card art
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Lotus Field

Land · Secrets of Strixhaven Commander (SOC)
Times Brought
451
Decks Running
257
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Lotus Field card

Lotus Field

Land
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by John Avon

Final zone distribution

120 instances
1.7%
Library
63.3%
Battlefield
15.8%
Graveyard
5.0%
Exile

The "good card" funnel

452 brought · 238 players
Brought to game
452
Ever drawn
106
Reached battlefield
83
Still on board at game end
76

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 21% of the time (n=75) , vs 25% when it never left the library (n=247).

When players drew this card but left it in hand, they won 25% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -3.7pp; 95% confidence interval -9.9pp to +2.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=83
10%
T1
10%
T2
12%
T3
23%
T4
10%
T5
34%
T6-9
2%
T10+
Median 4 P25 3 · P75 6 · max 16
Cast same turn as drawn 47%
83 of 100 times cast 83%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.